Mobile Apps

Android App Development

Android apps built for the devices your users actually hold — which, across most of our clients' markets, means mid-range hardware, patchy connectivity and a storage budget that runs out fast.

The constraint is the device, not the design

It is easy to build an Android app that feels good on a flagship in an office with fast wi-fi. The work is making it feel the same on a three-year-old phone on a train. We set a performance and size budget at the start, test on real low-end hardware rather than only an emulator, and treat offline as a normal state rather than an error.

Release is part of the build

Play Console setup, signing, staged rollout, crash reporting and the data-safety declarations Google now requires are all part of the engagement. An app that cannot be shipped and updated reliably is not finished.

What the engagement includes

  • Product and UX design

    Flows, states and Material-consistent interface design.

  • Native or cross-platform

    Kotlin where it earns its keep, Flutter where it does not.

  • Offline behaviour

    Sync, conflict handling and honest loading states.

  • Play Store release

    Listing, signing, staged rollout, data-safety form.

  • Crash and performance monitoring

    So the first you hear of a bug is not a review.

  • Update cadence

    A maintained release track, not a one-off drop.

Technologies we use

  • Kotlin
  • Java
  • Flutter
  • Dart
  • Jetpack Compose
  • Firebase
  • Google Play Console
  • Material Design

Frequently asked questions

Should we build native Android or cross-platform?

If the app is mostly screens, forms and content, Flutter gets you both platforms for close to the cost of one. Go native when you are leaning hard on device capability — camera pipelines, background location, tight hardware integration — or when you need day-one support for a new OS feature.

Do you handle the Play Store listing?

Yes. Store listing copy, screenshots, content rating, the data-safety declaration and staged rollout are part of the release scope. We can publish under your developer account or set one up with you.

Can you take over an existing Android app?

Usually. We start with a short audit — dependency health, crash rate, build reproducibility, technical debt — and tell you honestly whether it is worth continuing or rebuilding. Sometimes the answer is that it is fine and you need three fixes, not a rewrite.

How much does an Android app cost?

Too dependent on scope to quote here honestly. A focused app with a handful of screens and an existing API is a very different number from something with offline sync, payments and a back office. Tell us what it has to do and we will give you a real figure.